Short: Neverball and Neverputt, tilt the floor and mini golf Author: Robert Kooima and the Neverball team Port: Papiosaur Type: game/actio Version: 1.6.0 (08-11-2026) Architecture: ppc-morphos Requires: MorphOS 3.20+, TinyGL (3D hardware) Distribution: MorphOS-Storage (Games/Action) URL: https://neverball.org Neverball 1.6.0 for MorphOS =========================== Tilt the floor to roll a ball through an obstacle course before the time runs out: collect coins to open the goal, use switches, teleporters and moving platforms. Neverball is part puzzle game, part action game and entirely a test of skill. Also included: Neverputt, a hot-seat mini golf game for up to four players, built on the physics and graphics of Neverball. HOW TO RUN IT ------------- Double-click the Neverball or Neverputt icon. Settings, scores, replays and screenshots are saved in the "save" drawer next to the games. CONTROLS -------- Neverball: Mouse tilt the floor Cursor keys tilt the floor S / D rotate the view 1 / 2 / 3, E camera modes R restart the level Escape pause / back to the menu Alt + Return switch between window and full screen Neverputt: Mouse aim, then hold the left button to set the power Escape next player (quit with Exit or the window gadget) Alt + Return switch between window and full screen Gamepad: stick or d-pad to tilt or aim, first button to confirm, Start to pause. Buttons and axes can be changed in the options. CONTENTS -------- Neverball the ball game Neverputt the mini golf game data/ levels, graphics, sounds and music LICENSE.md, legal/ licences (GNU GPL v2 or later) Papio-Software opens papio-software.com Support support the port MORPHOS PORT ------------ - version 1.6.0, Neverputt included - OpenGL functions taken straight from TinyGL (SDL could not give the ARB entry points, the game froze with an empty window) - vertex buffers emulated in memory, like the 2025 test port - goal and jump stars drawn as camera facing quads (TinyGL has no point sprites), beam colour fixed - real 800x600 full screen screen (Alt + Return), window by default - d-pad of the gamepad works like the stick - shadows and mipmaps off by default for speed, reflections on - clean quit CREDITS ------- Robert Kooima Neverball and Neverputt and the Neverball team: levels, graphics, music and code THANKS ------ - Michal 'kiero' Wozniak for the original MorphOS port of Neverball 1.4 - MorphOS Team for MorphOS - BeWorld for SDL2 on MorphOS - bigfoot for TinyGL LICENCE ------- GNU General Public Licence v2 or later (see LICENSE.md and legal/).