Short: Diablo build for modern operating systems Version: 1.4.0 Architecture: ppc-morphos What is DevilutionX ------------------- DevilutionX is a source port of Diablo and Hellfire that strives to make it simple to run the game while providing engine improvements, bugfixes, and some optional quality of life features. Check out the manual for what features are available and how best to take advantage of them. For a full list of changes see our changelog. How to Install -------------- Note: You'll need access to the data from the original game. If you don't have an original CD then you can buy Diablo from GoG.com. Alternately you can use spawn.mpq from the shareware version, in place of DIABDAT.MPQ, to play the shareware portion of the game. Download the latest DevilutionX release and extract the contents to a location of your choosing or build from source. Copy DIABDAT.MPQ from the CD or GOG-installation (or extract it from the GoG installer) to the DevilutionX folder. To run the Diablo: Hellfire expansion you will need to also copy hellfire.mpq, hfmonk.mpq, hfmusic.mpq, hfvoice.mpq. For more detailed instructions: https://github.com/diasurgical/devilutionX/blob/master/docs/installing.md MorphOS Requirements -------------------- - MorphOS 3.16 or newer - SDL2 library V53.5 or newer Credits ------- The original Devilution project https://github.com/diasurgical/devilution#credits Everyone who worked on Devilution/DevilutionX https://github.com/diasurgical/devilutionX/graphs/contributors Nikolay Popov for UI and graphics https://www.instagram.com/nikolaypopovz/ WiAParker for the Polish voice pack https://wiaparker.pl/projekty/diablo-hellfire/ And thanks to all who support the project, report bugs, and help spread the word. MorphOS build: Filip "widelec-BB" Maryjanski. Legal ----- DevilutionX is released to the Public Domain. The documentation and functionality provided by DevilutionX may only be utilized with assets provided by the ownership of Diablo. The source code in this repository is for non-commercial use only. If you use the source code you may not charge others for access to it or any derivative work thereof. Diablo - Copyright (c) 1996 Blizzard Entertainment, Inc. All rights reserved. Diablo and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries. DevilutionX and any of its maintainers are in no way associated with or endorsed by Blizzard Entertainment. Known Issues ------------ The audio sample player have some endianess issues. You will not encounter them when using only original Diablo and Hellfire data files, but there are extra language packs with polish and russian dubbing - those may not play correctly. As a workaround you may create packs yourself using wav (pcm 8 bit little endian) format instead of mp3. In build.sh you can replace line 36: sh -c 'f={}; flac --silent -d -c "$f" | lame --replaygain-accurate --quiet -q 0 - "../build/'"$1"'/${f%.*}.mp3"' with sh -c 'f={}; ffmpeg -i "$f" -c:a pcm_u8 -ar 22050 "../build/'"$1"'/${f%.*}.mp3"' The sounds will be enocoded just like in orignal Diablo. The packs sources are available at https://github.com/diasurgical/devilutionx-assets Contact ------- If you want to contact me about MorphOS build you can find me on IRC (widelec-BB on #morphos at irc.libera.chat) or XMPP (widelec@xmpp.social).