Short: Port of Chocolate-Doom (C-SDL2) Author: papiosaur2@hotmail.fr (Yannick Buchy) Type: games/shoot3D Version: 3.1.0 Requires: SDL2-TinyGL Architecture: ppc-morphos Chocolate-Doom from https://github.com/chocolate-doom/chocolate-doom Need last version of SDL2 and TinyGL. You need data files to play. Copy .WAD in the same path of executable. If you have any problem wit this port, don't hesitate to contact me. If you like/use my ports, don't hesitate to do small donation, it will be very appreciated. If you want a specific port or a specific project for MorphOS, don't hesitate to contact me. Readme Markdown files for more informations. Thanks a lot to: - MorphOS Team for MorphOS - bigfoot for TinyGL - BeWorld for SDL2 port and his help - skateman for his tests and support