Welcome to MorphOS-Storage, a webserver dedicated to MorphOS users. ©2016-2024 Meta-MorphOS.org
Developer/Porter:Mark Olsen
This is Quake III: Arena for MorphOS.

- At least 256MB of memory
- TinyGL version 50.9
- Supported 3D hardware
- 500MB free hard disk space
- An internet connection to download the Q3A 1.32 update

Drag the "Quake III" drawer to the location you want to install the game to.
Doubleclick the installquake3 icon.

The installupdate icon is only needed if the installer fails to download the
updates and you wish to update your Quake 3 data files at a later time.

To start Quake 3, simply doubleclick the icon.

This distribution also includes the dedicated server for Quake 3. It has no
icon, but should be started and controlled from a shell.

The dedicated server will not accept any client connections till you load a
map, and thus will appear not to function if you don't load one. Loading a map
is done by typing the map command followed by a mapname into the server
console. Example: map q3dm1

r2 - 15-Sep-2008
- The 'new' PPC JIT has been bugfixed and enabled.
- The sound buffer size decreased and the sound mixing code has been slightly
- The mouse wheel code has been updated to be in sync with the latest
Intuition breakages.

r1 - 30-Aug-2005
- Initial release

Id Software: Making Quake 3 and releasing the sources under GPL.
Mark Olsen: Porting Quake 3 to MorphOS.
Harry Sintonen: Writing the installer and various other things.
Michal Wozniak: Fixing up TinyGL and bughunting.
David Walton: Knowing everything there is to know about the Quake engines.
He helped solve many issues in Quake 3.

Quake3 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version. See COPYING for details.

Please note that the data files on the Quake 3 CD are still copyright Id
Software and can't be freely distributed.

gzip, tail (textutils), tar and wget are part of GeekGadgets and are GPL.
Source code is available from ftp://ftp.back2roots.org/pub/geekgadgets/

Mark Olsen <bigfoot@private.dk> 15-Sep-2008

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