| Readme: | This is a MorphOS build of ScummVM 2.7.1 (02-08-2023).
MorphOS Version : *****************
This is a release version of 2.7.1.
You need last SDL2.library and MorphOS 3.18 (min 2.28.0 - available on morphos-storage)
What's features in this version ?
Compile with last librairies FLUIDSYNTH - THEORADEC - FAAD - LIBGIF - FLAC - MAD - MPEG2 - A52 - FREETYPE - FRIBIDI - SDL2 - JPEG/PNG/CURL/SSL from SDK Building over cross-compiling and MorphOS 3.18 - SDK 3.18 May2023 and GCC 11.3
What's news in this version ? See NEWS file
Note 23-04-2020: add FLAC support (mistake), compiled with GCC9 last SDK 3.14 (April2020) Note 15-09-2020: add Fribidi, add OpenURL support, now platform MorphOS is official Note 01-01-2021: add Cloud features, add file requester system features, compiled with SDK 3.16/ MOS 3.15 Note 27-02-2021: add CAMD driver, Add FLUIDSYNTH support Note 01-05-2021: Update Fluidsynth, using JTIF system library Note 26-05-2021: fix SDL2 Note 01-08-2021: Use external PNG library, update to last 2.3.0 01082021 GIT version Note 09-10-2021: Update to release "Twenty years ago today..." 2.5.0 Note 03-01-2022: Update to release "Californium" 2.5.1, fix some MorphOS bugs add soundfont "GeneralUser GS v1.471.sf2" in extras Note 02-08-2022: Update to release "Insame Escapism" Note 24-03-2022: Git version 24032022, build with last SDL 2.0.20, last freetype 2.11.1, fribidi Include gui-icon.dat, add virtual keyboard support Note 23-06-2022: Git version 05062022, build with SDL 2.0.22, freetype 2.12.1 Fix GRIM FPS Note 02-08-2022: Update to release 2.6.0 "Insame Escapism" Kill a lot of console message Note 05-11-2022: Update to release 2.6.1 "Incremental escapism" Build with last SDL 2.24.1, FLAC 1.4.2 and FluidSynth 1.3.0 Note 28-02-2023: Update to release 2.7.0 "The Real Slim Shader" Add SDL2_net support Build with last SDL 2.26.3 Note 02-08-2023: Update to release 2.7.1 Build with last FLAC, opus, fluidsynth. Build with last SDL 2.28.0
Know bugs: - Grim seem broken with last tinygl (beta) - SDL2/Shaders doesnt working (you need to disable it) BeWorld http://www.morphos-storage.net
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13:41
[1] [scummvm] [ChangeDir] [DH1:ScummVM] [] []
[2] [scummvm] [OpenLib] [jfif.library] [Ver 0] [OK]
[3] [scummvm] [OpenLib] [camd.library] [Ver 0] [OK]
[4] [scummvm] [OpenLib] [png.library] [Ver 0] [OK]
[5] [scummvm] [OpenLib] [vorbisfile.library] [Ver 0] [OK]
[6] [scummvm] [OpenLib] [asl.library] [Ver 0] [OK]
[7] [scummvm] [OpenLib] [z.library] [Ver 0] [OK]
[8] [scummvm] [OpenLib] [bsdsocket.library] [Ver 0] [OK]
[9] [scummvm] [OpenDev] [timer.device] [Unit 0] [OK]
[10] [scummvm] [Open] [CON:10/10/320/80/scummvm/AUTO/CLOSE/WAIT] [Modify] [OK]
[11] [scummvm] [Open] [NIL:] [Read] [OK]
[12] [scummvm] [Open] [NIL:] [Write] [OK]
[13] [scummvm] [Open] [*] [Modify] [OK]
[14] [scummvm] [OpenLib] [sdl2.library] [Ver 53] [OK]
[15] [scummvm] [Open] [CON:10/10/320/80/Output/AUTO/CLOSE/WAIT] [Modify] [OK]
[16] [scummvm] [Open] [NIL:] [Read] [OK]
[17] [scummvm] [Open] [NIL:] [Write] [OK]
[18] [scummvm] [Open] [*] [Modify] [OK]
[19] [scummvm] [ChangeDir] [DH1:ScummVM] [] []
[20] [scummvm] [OpenLib] [locale.library] [Ver 0] [OK]
[21] [scummvm] [OpenLib] [utility.library] [Ver 37] [OK]
[22] [scummvm] [OpenLib] [locale.library] [Ver 0] [OK]
[23] [scummvm] [Open] [SYS:Data/zoneinfo/GMT] [Read] [Fail]
[24] [scummvm] [Open] [MOSSYS:Data/zoneinfo/GMT] [Read] [OK]
[25] [scummvm] [ChangeDir] [RAM:ENV] [] []
[26] [scummvm] [Open] [RAM:ENV/TZ] [Read] [OK]
[27] [scummvm] [ChangeDir] [DH1:ScummVM] [] []
[28] [scummvm] [ChangeDir] [RAM:ENV] [] []
[29] [scummvm] [Open] [RAM:ENV/TZ] [Read] [OK]
[30] [scummvm] [ChangeDir] [DH1:ScummVM] [] []
[31] [scummvm] [Open] [SYS:Data/zoneinfo/Europe/Paris] [Read] [Fail]
[32] [scummvm] [Open] [MOSSYS:Data/zoneinfo/Europe/Paris] [Read] [OK]
[33] [scummvm] [OpenDev] [timer.device] [Unit 0] [OK]
[34] [scummvm] [Open] [PROGDIR:scummvm.info] [Read] [OK]
[35] [scummvm] [Open] [ENV:sys/mouse.conf] [Read] [OK]
[36] [scummvm] [Open] [DH1:ScummVM/scummvm.ini] [Read] [OK]
[37] [scummvm] [OpenLib] [tinygl.library] [Ver 53] [OK]
[38] [scummvm] [OpenLib] [tinygl.library] [Ver 53] [OK]
[39] [scummvm] [OpenLib] [tinygl.library] [Ver 53] [OK]
[40] [scummvm] [OpenLib] [tinygl.library] [Ver 53] [OK]
[41] [input.device] [Open] [NIL:] [Read] [OK]
[42] [input.device] [Open] [NIL:] [Write] [OK]
merci (pas de fonctionnement de scummvm ici)
14:27
bizarre
14:11
13:59
la reinstallation de sd2 derniére version ok
cela ne venait pas des shaders .
cause indéterminée
10:12
merci
16:15
- SDL2/Shaders doesnt working (you need to disable it)
Dans le readme de la SDL2:
- You can actived it in menu (Options / HINT RENDER SHADERS / default or enabled)
Il faut déactiver la prise en charge des shaders dans la SDL2.
Soit tu réinstalles la SDL2 via l'installer ce qui va les déactiver ou alors via le menu d'un autre portage SDL2 via la fenetre (comme BePlayer ou un jeu en mode fenetre)
02:15
21:19
Impossible to add or run any game or tick with options
21:16
Impossible to add or run any game or tick with options
00:31
en francais mais pas essayer encore
https://www.gog.com/forum/broken_sword_series/broken_sword_12_original_versions_patch_fr
01:26
(en francais je ne sais plus si je l'ai patché)