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Description:Jazz² Resurrection: Native C++ reimplementation of Jazz Jackrabbit 2. Port by BeWorld
Developer/Porter:BeWorld
Homepage:https://de4th.dev/jazz2/
Readme:
Jazz2 port for MorphOS
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Open-source Jazz Jackrabbit 2 reimplementation

https://de4th.dev/jazz2/
https://github.com/deathkiller/jazz2-native

Requirements:
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MorphOS 3.20
3D graphics card with at least 64 MB of VRAM
Original game data files are required.. but i put shareware version with 3 levels included.

Known bugs / limitations:
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Uses software effects with AltiVec acceleration (if present), if you dont have altivec, some effet slowdown FPS
Some effects seem broken....
Multiplayer support is disabled

Tests:
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Mirari with X1950: Fullscreen 1920x1080x32 -> up to 90-100 FPS
Mac Mini 1.5 GHz (64 MB VRAM): Fullscreen 640x480*32-> up to 50 FPS
PowerBook 1.5 GHz / 128 MB VRAM: 800*600*16 -> up to 40 FPS
iMac G5 2.1 GHz: Fullscreen 1680*1040*16 -> up to 40 FPS - Fullscreen 640*480*16 -> up to 120FPS

History:
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20.08.2026
- Built with SDL 3.4.14 and OpenAL 1.24.3 using the SDL3 driver
- Added a GL1 backend with FBO support, multitexturing....
- Redirected logs to a file (jazz2.log)
- Options / Graphics: added VSync, resolution selection, and true fullscreen support
- Added AltiVec support for software rendering (effect, lighting, water....)
- Optimized cache file generation and added a message for the first launch

Thanks to BSzili for his help.

Have fun!! And please consider supporting me. Thanks!

BeWorld at sfr fr
Paypal:
Upload Date:Aug 20 2026
Category:Games/Platform
Download:Jazz2_3.7.0.lha
Md5:a4a6da9683cfb68286c10ba32a40c3b4
Size:24 MB
Downloads:4

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