| Readme: | Short: Cubosphere, roll a ball around 3D cube worlds Author: Chriddo, Valeri Ochinski and contributors Port: Papiosaur Type: game/think Version: 0.4 (08-11-2026) Architecture: ppc-morphos Requires: MorphOS 3.20+, TinyGL (3D hardware) Distribution: MorphOS-Storage (Games/Think) URL: https://github.com/cubosphere/cubosphere-code
Cubosphere for MorphOS ======================
Cubosphere is a free game in the spirit of Kula World (PlayStation, 1998): roll a ball over the faces of floating block structures; gravity follows you over every edge. Collect the keys to open the exit, pick up the items, avoid the traps and enemies, and do it before the time runs out.
Tutorial, explore mode, classic mode, a two player mode and a full level editor are included.
HOW TO RUN IT ------------- Double-click the Cubosphere icon. Settings, scores, saved games and your own levels go to the "user" drawer next to the game. The window opens at 800x600; the resolution can be changed in Options -> Video.
CONTROLS -------- Keyboard (can be redefined in Options -> Controls): Cursor up roll forward Cursor left/right turn Space jump W / S look up / down Return special (read messages, use items) Escape menu
Gamepad: stick or d-pad to roll and turn, buttons for jump, cancel, look up / down and special. The game shows the button to press in its messages and every button can be redefined in Options -> Controls.
CONTENTS -------- Cubosphere the game data/ levels, textures, skyboxes, models, sounds and music user/ settings, scores and saves LICENSE GNU General Public Licence v3 Papio-Software opens papio-software.com Support support the port
MORPHOS PORT ------------ - GLSL 1.20 shaders enabled on the Radeon (TinyGL) - colour order fixed for big endian (textures and fonts) - data reduced from 740 MB to 260 MB: textures 256x256, skyboxes 512x512, music re-encoded at 96 kbit/s - runs in a window (full screen is disabled for now: it froze the game) - d-pad of the gamepad works like the stick - Lua 5.1 embedded
CREDITS ------- Chriddo Cubosphere Valeri Ochinski SDL2 version and maintenance and the level, texture and music contributors listed in the credits
THANKS ------
- MorphOS Team for MorphOS - BeWorld for SDL2 on MorphOS
LICENCE ------- GNU General Public Licence v3 (see LICENSE).
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